<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Fallout: New Vegas]]></title><description><![CDATA[<p dir="auto">Epic news a new fallout in 2010 this game is a must buy for me, one problem it's not the same developer :eek: (read for more info)</p>
<blockquote>
<p dir="auto">Bethesda has announced a new entrant into the Fallout franchise, subtitled New Vegas. Details are slim at the moment as Bethesda is remaining tight-lipped, but a few bits of information were provided. The game is being developed by Obsidian Entertainment and is due out sometime in 2010 for Xbox 360, PlayStation 3 and PC. The game is not a direct sequel to Fallout 3, though it is an RPG and Bethesda has said that you can expect the "same type of game," despite the fact that a different developer is working on it.</p>
<p dir="auto">Bethesda did not go into specifics on gameplay or what engine would be used, but a spokesperson did mention that you can "make educated guesses" on those matters. While we're in the guessing mood, we're guessing the game will be set in a post-apocalyptic Las Vegas. we can expect a full reveal when Obsidian is ready to show it.</p>
<p dir="auto">Obsidian Entertainment was founded by members of Interplay's Black Isle Studio – the group that worked on the original Fallout games -- after it was disbanded. Bethesda has said it approached Obsidian regarding this project and an agreement was quickly reached.</p>
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<p dir="auto">Well what you guys think?</p>
]]></description><link>http://localhost:4567/topic/1026/fallout-new-vegas</link><generator>RSS for Node</generator><lastBuildDate>Sat, 13 Jun 2026 22:42:51 GMT</lastBuildDate><atom:link href="http://localhost:4567/topic/1026.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 21 Apr 2009 23:29:29 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Fallout: New Vegas on Mon, 27 Apr 2009 21:55:03 GMT]]></title><description><![CDATA[<p dir="auto">Lol itd be pretty fucking boring in multiplayer</p>
]]></description><link>http://localhost:4567/post/16419</link><guid isPermaLink="true">http://localhost:4567/post/16419</guid><dc:creator><![CDATA[Dantetidus]]></dc:creator><pubDate>Mon, 27 Apr 2009 21:55:03 GMT</pubDate></item><item><title><![CDATA[Reply to Fallout: New Vegas on Mon, 27 Apr 2009 20:35:53 GMT]]></title><description><![CDATA[<p dir="auto">vats is what fallout brought to the table,so aslong as thats around multiplayer is a no go.</p>
]]></description><link>http://localhost:4567/post/16394</link><guid isPermaLink="true">http://localhost:4567/post/16394</guid><dc:creator><![CDATA[ST4RR4PTOR]]></dc:creator><pubDate>Mon, 27 Apr 2009 20:35:53 GMT</pubDate></item><item><title><![CDATA[Reply to Fallout: New Vegas on Mon, 27 Apr 2009 16:11:15 GMT]]></title><description><![CDATA[<p dir="auto">Too true, VATS is da bomb</p>
]]></description><link>http://localhost:4567/post/16323</link><guid isPermaLink="true">http://localhost:4567/post/16323</guid><dc:creator><![CDATA[Dantetidus]]></dc:creator><pubDate>Mon, 27 Apr 2009 16:11:15 GMT</pubDate></item><item><title><![CDATA[Reply to Fallout: New Vegas on Mon, 27 Apr 2009 13:57:24 GMT]]></title><description><![CDATA[<p dir="auto">nah its not the fact that its an rpg</p>
<p dir="auto">its the whole V.A.T.S system theyd have to get rid of that and then it would just be another run of the mill shooter,fuck that.</p>
]]></description><link>http://localhost:4567/post/16311</link><guid isPermaLink="true">http://localhost:4567/post/16311</guid><dc:creator><![CDATA[ST4RR4PTOR]]></dc:creator><pubDate>Mon, 27 Apr 2009 13:57:24 GMT</pubDate></item><item><title><![CDATA[Reply to Fallout: New Vegas on Mon, 27 Apr 2009 12:39:06 GMT]]></title><description><![CDATA[<p dir="auto">yeah man,multiplayer doesn't work with RPG, unlessit'sPOKEMON LoLz:rolleyes::D</p>
<p dir="auto">Nice sig Adam =]</p>
]]></description><link>http://localhost:4567/post/16300</link><guid isPermaLink="true">http://localhost:4567/post/16300</guid><dc:creator><![CDATA[NIBOR2212]]></dc:creator><pubDate>Mon, 27 Apr 2009 12:39:06 GMT</pubDate></item><item><title><![CDATA[Reply to Fallout: New Vegas on Mon, 27 Apr 2009 09:58:44 GMT]]></title><description><![CDATA[<p dir="auto">aslong as betheseda are still involved this will be good.</p>
<p dir="auto">fuck multiplayer,with the engine it would not work.</p>
]]></description><link>http://localhost:4567/post/16291</link><guid isPermaLink="true">http://localhost:4567/post/16291</guid><dc:creator><![CDATA[ST4RR4PTOR]]></dc:creator><pubDate>Mon, 27 Apr 2009 09:58:44 GMT</pubDate></item><item><title><![CDATA[Reply to Fallout: New Vegas on Wed, 22 Apr 2009 00:37:44 GMT]]></title><description><![CDATA[<p dir="auto">i'm hoping for multiplayer</p>
]]></description><link>http://localhost:4567/post/15969</link><guid isPermaLink="true">http://localhost:4567/post/15969</guid><dc:creator><![CDATA[Buttzke]]></dc:creator><pubDate>Wed, 22 Apr 2009 00:37:44 GMT</pubDate></item><item><title><![CDATA[Reply to Fallout: New Vegas on Tue, 21 Apr 2009 23:39:27 GMT]]></title><description><![CDATA[<p dir="auto">saw this the other day it looks good maybe buy see what more details come out</p>
]]></description><link>http://localhost:4567/post/15968</link><guid isPermaLink="true">http://localhost:4567/post/15968</guid><dc:creator><![CDATA[jtoday]]></dc:creator><pubDate>Tue, 21 Apr 2009 23:39:27 GMT</pubDate></item></channel></rss>