<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Assassins creed 2]]></title><description><![CDATA[<p dir="auto">Assassin's Creed First Impressions<br />
News by Luke Anderson, GameSpot UK Jun 2, 2009 11:10 am PT 32 comments<br />
Desmond is back, and this time, he's diving into the memories of a Renaissance-era ancestor.</p>
<p dir="auto">Assassin's Creed set the gaming world on fire when it appeared at the end of 2006, and despite being one of the strongest years for games in recent memory, it secured excellent reviews, as well as sales. The game put you in the middle of the third crusades as assassin Altair, whose memories were accessible to his present-day descendant Desmond. The game boasted an intriguing story, stunning graphics, and memorable backdrops. These included the Holy Land, as well as the cities of Jerusalem, Acre, and Damascus.</p>
<p dir="auto">Creative director Patrice Desilets reveals all in this interview.</p>
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<p dir="auto">It's no surprise, then, that Ubisoft is prepping a sequel, and we were lucky enough to be invited to meet the game's creative director Patrice Desilets for a first look at the game. He told us that you'll rejoin Desmond straight after the events of the original, and while his role isn't clear yet, he will be more interactive than before. Lucy will also return, again played by Kristen Bell, with the Animus and the nefarious Abstergo Industries featured in the present-day setting as well.</p>
<p dir="auto">As for the historic setting, Assassin's Creed 2 moves to the Italian Renaissance in 1486. It is set in Venice, Florence, and Tuscany. Again, you'll play as one of Desmond's ancestors, who is called Ezio Auditore da Firenze. Ezio is born into a noble family, but he soon becomes embroiled in a plot against his family, causing him to exact revenge on the conspirators. Ezio's quest will see him go up against the powerful Grimaldi family, a precursor to the modern-day Mafioso. In addition to squaring up against the Grimaldis, we know that the Templars will again make a return. One of the central characters is Carno Grimaldi, who is one of the most powerful men in Venice. And while he's obviously well protected, it appears as though his overconfidence may ultimately be his downfall.</p>
<p dir="auto">Unlike Altair, Ezio isn't a fully trailed assassin when you first take control of him. In fact, he's not an assassin at all but simply part of a merchant family. However, throughout the course of the game, you will lead Ezio to embrace the lifestyle of an assassin. Luckily, you're aided by one of the Renaissance's most revered minds: Leonardo di Vinci. The legendary Italian polymath will play a key part in the story, and he's described by creative director Patrice Desilets as the game's answer to James Bond's Q. The inventor created many ingenious designs, and he'll equip you with all sorts of useful gadgets in the game. One of the best creative licenses occurs around Da Vinci's famous flying machine, which–it appears--he originally created for Ezio's use. We saw how he used it to navigate Venice from the air as he controlled altitude by using the heat from burning platforms floating on the water.</p>
<p dir="auto">Soaring above the watery city looked incredible and was a new way to show off Assassin's amazing vistas. The confused guards mistake the contraption for a flying devil and try to shoot you down using arrows. We watched a demo of Ezio flying through several areas of the city, including Venice's famed Piazza San Marco square, but the ultimate aim is to gain entrance to a heavily guarded mansion where one of your targets is located. Thankfully, landing on the rooftops reduces the risk of being spotted because there are only a few guards. Ezio easily took out a few nearby snipers, pushing one of them into the lagoon, and he then dived into one of the famous haystacks that make a return from the first game.</p>
<p dir="auto">Watch the E3 trailer in all its Renaissance style.</p>
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<p dir="auto">While assassinations remain at the core of the sequel, the development team has added a lot of new features. You'll still be equipped with a sword--throwing knives and a hidden blade--but you'll now be able to wield dual hidden blades. As seen in the E3 trailer, you can also stash a hidden pistol up your sleeve. If that's not enough, you'll be able to disarm foes and use their weapons against them. If you're outgunned, Venice will offer plenty of hiding places, including the canals themselves. You can dive straight into the water, but this is really a last resort because Ezio's underwater breathing is limited.</p>
<p dir="auto">Hiding places are less safe than in the Holy Land too, and the paranoid guards will check hiding spots even if you weren't spotted when taking cover. On the flip side, we're told that blending into the crowd will be more natural than before, and you won't have to seek out a group of monks like you did in the first game. There's also a greater level of character progression. For example, you can now buy weapons, armour, and even hire people to perform tasks or fight on your behalf. Because Ubisoft Montreal has taken on criticism about the repetitive missions in the first game, there will now be more than 16 mission types in total.</p>
]]></description><link>http://localhost:4567/topic/1180/assassins-creed-2</link><generator>RSS for Node</generator><lastBuildDate>Sat, 13 Jun 2026 19:01:05 GMT</lastBuildDate><atom:link href="http://localhost:4567/topic/1180.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 02 Jun 2009 19:24:14 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Assassins creed 2 on Wed, 03 Jun 2009 13:55:45 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/deaths-i-door" aria-label="Profile: DeathS-I-DooR">@<bdi>DeathS-I-DooR</bdi></a>:</p>
<blockquote>
<p dir="auto">Did you know you can link ?</p>
</blockquote>
<p dir="auto">yeah but every time i do evryone says the link won't work for them i don't know?</p>
]]></description><link>http://localhost:4567/post/18415</link><guid isPermaLink="true">http://localhost:4567/post/18415</guid><dc:creator><![CDATA[Buttzke]]></dc:creator><pubDate>Wed, 03 Jun 2009 13:55:45 GMT</pubDate></item><item><title><![CDATA[Reply to Assassins creed 2 on Tue, 02 Jun 2009 21:47:35 GMT]]></title><description><![CDATA[<p dir="auto">hmm I wasn't all that into the first AC… I hope this one will be alot better.<br />
I wanna play GoW3 more <img src="http://localhost:4567/assets/plugins/nodebb-plugin-emoji/emoji/android/1f604.png?v=acf246d995d" class="not-responsive emoji emoji-android emoji--smile" style="height:23px;width:auto;vertical-align:middle" title=":D" alt="😄" /></p>
]]></description><link>http://localhost:4567/post/18364</link><guid isPermaLink="true">http://localhost:4567/post/18364</guid><dc:creator><![CDATA[Black_Wolf_27]]></dc:creator><pubDate>Tue, 02 Jun 2009 21:47:35 GMT</pubDate></item><item><title><![CDATA[Reply to Assassins creed 2 on Tue, 02 Jun 2009 21:37:00 GMT]]></title><description><![CDATA[<p dir="auto">Did you know you can link ?</p>
]]></description><link>http://localhost:4567/post/18363</link><guid isPermaLink="true">http://localhost:4567/post/18363</guid><dc:creator><![CDATA[DeathS-I-DooR]]></dc:creator><pubDate>Tue, 02 Jun 2009 21:37:00 GMT</pubDate></item></channel></rss>